#include <lev_data.h>
Stores analyzed script information. Can be created using script, and can be converted back into script.
Definition at line 202 of file lev_data.h.
Data Fields | |
unsigned long | portal_gen_speed |
short | dead_return_to_pool |
int | end_level |
struct DK_SCRIPT_PLAYER * | player |
unsigned int * | creature_pool |
struct DK_SCRIPT_ADDEVENT * | addevent |
unsigned int | addevent_count |
struct DK_SCRIPT_PARTY * | party |
unsigned int | party_count |
struct DK_SCRIPT_COMMAND ** | rest |
int | rest_count |
unsigned long DK_SCRIPT_PARAMETERS::portal_gen_speed |
Definition at line 204 of file lev_data.h.
Referenced by level_clear_script_param(), and script_decomposed_to_params_cmd_setup().
Definition at line 206 of file lev_data.h.
Referenced by level_clear_script_param(), script_decomposed_to_params_cmd(), and script_decomposed_to_params_cmd_condit().
struct DK_SCRIPT_PLAYER* DK_SCRIPT_PARAMETERS::player [read] |
Definition at line 208 of file lev_data.h.
Referenced by level_clear_script_param(), level_free_script_param(), level_init(), script_decomposed_to_params_cmd_avail(), script_decomposed_to_params_cmd_crtradj(), and script_decomposed_to_params_cmd_setup().
unsigned int* DK_SCRIPT_PARAMETERS::creature_pool |
Definition at line 210 of file lev_data.h.
Referenced by level_clear_script_param(), level_free_script_param(), level_init(), script_decomposed_to_params_cmd_crtradj(), and write_nfo().
struct DK_SCRIPT_ADDEVENT* DK_SCRIPT_PARAMETERS::addevent [read] |
Definition at line 212 of file lev_data.h.
unsigned int DK_SCRIPT_PARAMETERS::addevent_count |
Definition at line 213 of file lev_data.h.
struct DK_SCRIPT_PARTY* DK_SCRIPT_PARAMETERS::party [read] |
Definition at line 214 of file lev_data.h.
unsigned int DK_SCRIPT_PARAMETERS::party_count |
Definition at line 215 of file lev_data.h.
struct DK_SCRIPT_COMMAND** DK_SCRIPT_PARAMETERS::rest [read] |
Definition at line 218 of file lev_data.h.
Definition at line 219 of file lev_data.h.